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Finding why video editing performance is low (GTX 950 2 GB)

thx1138

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I have the system specification below. It was suggested that my hardware is the reason why certain video-editing applications perform functions too slowly to avoid dropping frames in real time etc. When I look at GPU-Z whilst creating a RAM preview in Hitfilm Express, I see that the graphics card assets appear to be underutilised. Am I right in thinking that there's no point in changing graphics card because this one is already able to handle everything my PC is giving it? In other words, should the GPU be at 100% for one of its parameters (i.e. memory used, GPU load, memory controller load, video engine load, bus interface load) before a person needs to upgrade? Someone told me that there are specific clusters of transistors/circuits which are dedicated to particular types of calculation - how can I tell if any one such circuit cluster is saturated and holding everything else back?

Mainboard: ASUS Z170 Pro Gaming, board revision 1.04, BIOS v1904
CPU: Intel i7 6700 (6th gen), Stock HSF, Undervolt Offset -0.15 V, LLC 4
RAM: Corsair LPX Vengeance 2x8GB DDR4-3000 (CMK16GX4M2B3000C15)
Graphics: Gigabyte NVIDIA GeForce GTX 950 w/ 2 GB

« Last Edit: July 22, 2017, 11:56:20 pm by thx1138 »
OS: Win 10 Pro 64-bit
Mainboard: ASUS Z170 Pro Gaming
CPU: Intel i7 6700, Stock HSF, Undervolt Offset -0.15 V, LLC 4
RAM: Corsair LPX Vengeance 2x8GB DDR4-3000 (CMK16GX4M2B3000C15)
Graphics: Gigabyte NVIDIA GeForce GTX 950 w/ 2GB
Sys Drive: Samsung Evo 750 SSD, 250GB
PSU: XFX TS 750W (P1-750S-NLB9)